- Auteur(s) : D.G.A. Kasteleijn-Nolst Trenité, A. Martins da Silva, S. Ricci, G. Rubboli, C.A. Tassinari, J. Lopes, M. Bettencourt, J. Oosting, J.P. Segers
, Department of Neurology, Medical Centre Alkmaar, PO Box 501, 1800 AM, The Netherlands.
- Page(s) : 121-8
- Année de parution : 2002
With the widespread introduction of video games (VGs) for home entertainment,
an increasing number of case histories of video game epilepsy have been
reported [1-6]. Following massive sales of video games as Christmas presents
in 1992, numerous cases of video game epilepsy began attracting media
attention in January 1993. These incidents were particularly attributed
to the Nintendo video game Super Mario World.
Until now it has not been...